Subject: Murphy’s Laws (Page 2)

Everything is more complicated than it looks to most people.

If you take something apart and put it back together enough times, eventually you will have two of them.

It is the essence of grantsmanship to persuade the foundation executives that it was they who suggested the research project and that you were a belated convert, agreeing reluctantly to all they had proposed.

Foundation of a party signals the dissolution of the movement.

When somebody drops something, everybody will kick it around instead of picking it up.

When traveling with children… at least one child of any number of children will request a rest room stop exactly halfway between any two given rest areas.

No matter how early you arrive, someone else is in line first.

Caveats are always* forgotten.
*Caveat: except in rare instances

Misery no longer loves company. Nowadays it insists on it.

1. Never be first 2. Never be last 3. Never volunteer for anything.

After a salary raise, you will have less money at the end of the month than you had before.

The shortest distance between two points is under construction.

1. No matter how much you do, you'll never do enough. 2. What you don't do is always more important than what you do do.

The hidden flaw never remains hidden.

If you live long enough, something will kill you.

What this world needs is a damned good plague.

Never tell them what you wouldn't do.

If it works, don't fix it.

Never say “oops” while your patient is conscious.

In a bureaucracy, accomplishment is inversely proportional to the volume of paper used.

Anything hit with a big enough hammer will fall apart.